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Szukaj: Midnight Campaign SourcebookMidnight (d20) Welcome to Midnight! A hundred years have passed since the Shadow in the North triumphed over the free nations of Aryth. The dark one's corrupt lieutenants, the Night Kings, rule with an iron fist over ruined cities and shattered empires. The dwarves of Kaladrun have retreated into their mountain holdfasts, and the elves of Erethor have withdrawn into the heart of their vast and ancient forest. Twisted, incorporeal spirits known as sniffers hunt down the last true masters of magic, and the Shadow's dark and secretive priesthood, the legates of the Order of Shadow, seek out elven spies, dwarven insurgents, and the few brave heroes who stand defiant against the fall of night.
Midnight is a new fantasy campaign setting coming in the spring of 2003 from Fantasy Flight Games. It is fully compatible with the d20 System but features many new and exciting rules expansions and alternate systems. Players can choose from all new character classes, such as the channeler and wildlander. They can select heroic paths for their characters, such as the ironborn and dragonblooded, that give them the unique gifts of truly legendary heroes. Players can also explore new rules for learning and casting spells that allow any character to wield the power of magic. Best of all, this new magic system is seamlessly integrated with the hundreds of existing spells designed for the d20 System core rules. Sprawdź cenę Midnight Campaign Sourcebook ! Komentarze(1) [Dodaj komentarz]
Z tej kategorii również: Midnight Campaign SourcebookWelcome to Midnight! A hundred years have passed since the Shadow in the North triumphed over the free nations of Aryth. The dark one's corrupt... An adventure for 4 to 6 characters that takes them from 1st to 5th level.
No one race or culture has the might to stand against... Now I raise my eyes and hands to the tower A century ago, the forces of darkness overran Eredane and subjugated all its peoples to the will of the dark god Izrador. Almost.
In what... Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate... For the past century, the dark god Izrador has ruled with terrible brutality over Erenland. But in the frozen north, the Shadow has held sway for... Thus far, the tales of Midnight have been the tales of mere mortals. The players have been warriros against the darkness, heroes drawn from the common... In the Aruun Jungle, children turn against their parents and the plants and bodiless spirits haunt ancient ruins. In the havens of the Miransil and the... The Sarcosans united the humans of Eredane into a single great nation that befriended all the fey, but their way was rife with intrigue. Their culture... |









