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Szukaj: Midnight - Hand of ShadowMidnight (d20) Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long ... minions of the dark god!
Whether they play devoted legates, barbaric orcs, corrupted channelers, or clever collaborators, this book allows players to turn the usual Midnight campaign on its head, and to explore whether even the most evil of foes have a chance at redemption. New backgrouns, racial rules, and roleplaying suggestions for evil PCs.Prestige classes and advantages that are only available to servants of the Shadow.Plot hooks and campaign progressions designed specifically for evil parties in Midnight; will the characters follow the path of evil, turn toward redemption, or choose their own way between the two? Z tej kategorii również: Midnight Campaign SourcebookWelcome to Midnight! A hundred years have passed since the Shadow in the North triumphed over the free nations of Aryth. The dark one's corrupt... An adventure for 4 to 6 characters that takes them from 1st to 5th level.
No one race or culture has the might to stand against... Now I raise my eyes and hands to the tower A century ago, the forces of darkness overran Eredane and subjugated all its peoples to the will of the dark god Izrador. Almost.
In what... Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate... For the past century, the dark god Izrador has ruled with terrible brutality over Erenland. But in the frozen north, the Shadow has held sway for... Thus far, the tales of Midnight have been the tales of mere mortals. The players have been warriros against the darkness, heroes drawn from the common... In the Aruun Jungle, children turn against their parents and the plants and bodiless spirits haunt ancient ruins. In the havens of the Miransil and the... The Sarcosans united the humans of Eredane into a single great nation that befriended all the fey, but their way was rife with intrigue. Their culture... |









